Other methods
Last updated
Last updated
There are some other methods in the adjoe SDK which you might find helpful.
The following information on SDK-side reward handling is only relevant for your integration if you cannot use Server-to-Server Payout. Do not implement these functions if you already successfully followed the steps in the Payout section - it could trigger error messages and unexpected behaviour.
If you cannot handle the payout requests via an endpoint on your server, we can also handle the reward payouts inside the SDK itself.
To pay out the rewards that the user has collected from partner apps directly in the SDK, call
This method always pays out all rewards which the user has collected, i.e. the value of rewards['available_payout_coins']
.
If the user has not accepted the adjoe Terms of Service yet, this operation will fail and reason
will be equal to window.AdjoePlugin.ERR_PAYOUT_TOS
. You might want to forward to Playtime again so that the user can accept the adjoe Terms of Service. This operation will also fail with reason
equal to window.AdjoePlugin.ERR_PAYOUT_UNKNOWN
if the user is blocked by the adjoe services.
You can pass two optional Sub-IDs when you pay out the rewards: window.AdjoePlugin.doPayoutWithSubIDs('<subId1>', '<subId2>', success, error)
.
You can get information about the rewards that the user has collected as well as about how many rewards are available for payout and how many the user has already spent.
To do so call
This operation will fail if the SDK is not initialized, the user has not accepted the adjoe Terms of Service or is blocked by the adjoe services.
You can pass two optional Sub-IDs when you request the rewards: window.AdjoePlugin.getRewardsWithSubIDs('<subId1>', '<subId2>', success, error)
.
name
description
getVersion
Returns the internal version code of the adjoe SDK, for example 45
.
getVersionName
Returns the version name of the adjoe SDK, for example 1.5.1
.
hasAcceptedTOS
Returns true
if the user has accepted the adjoe TOS and false
otherwise.