Changelog

1.4.6

Published at: 16.09.2020‌
  • Added the method Adjoe.isAdjoeProcess to check whether the current process is the :adjoe child process. See Integration details for a description in which situations to use this.
  • Added logs to more easily trace and reproduce bugs. See Enabling logs.

1.4.7

Published at 25.09.2020
  • Kotlin: Fixed Adjoe.Options in Kotlin.
  • Unity: Added inline documentation.
  • Unity: The methods now output logs when called inside the Unity Editor.

1.4.8

Published at 07.10.2020
  • Bugfixes.

1.4.9

Published at 29.10.2020
  • Bugfixes for apps using minified R8/ProGuard builds.

1.4.10

Published at: 04.11.2020
  • Bugfixes for building on Windows.

1.4.11

Published at: 30.11.2020
  • Bugfixing for calling the init method outside the main process.
  • Bugfix for accepting the TOS without a network connection.

1.4.12

Published at: 28.01.2021
  • Improved initialization speed.
  • Improved onboarding user flow on Android 10+.
  • Bugfix for potential crashes.

1.4.13

Published at: 03.03.2021
  • Full support for android 11 on targetSDKVersion 30.
  • Improved the Toast Notification to give users immediate feedback.
  • Improved the usage collection reliability.
  • Changed Sub-ID handling with AdjoeParams object to provide further context on the users (such as User Acquisition data and the Playtime placement).

1.4.13.1

Published at: 10.03.2021
  • Resolved potential compatibility issues surrounding the WorkManager library.

1.4.14

Published at: 24.03.2021
  • Made the SDK lighter on permissions.

1.4.15

Published at: 08.06.2021
  • Added App Info Fields to Campaigns.
  • Added Support for Advance.
  • Usage/Reward Enhancements.
  • Bugfixes.

1.5.0

Published at: 14.09.2021
  • Additional scenarios to display Advance campaigns.
  • Enhance crash reports.
  • Fix Network issues.
  • Bugfixes.

1.5.1

Published at: 8 Oct 2021
  • Further enhancements on crash reports
  • Bugfixes
Last modified 21d ago