Playtime SDK for Android

A New Way to Monetize and Engage

Maximize your app’s revenue and engagement effortlessly with the Playtime SDK, adjoe’s mobile-app-centric rewarded ad unit. Integrate it within your app, and start rewarding users with your in-app currency for playing advertised mobile games and apps.

Playtime taps into your users' love for gaming and mobile engagement, offering you industry-leading eCPM and engagement metrics in return. To learn more about how adjoe can boost your app's monetization and retention, click here.

If you are not yet a customer, please reach out to our partnerships team.

adjoe's Unique Rewarded Ad Format

Advertisers define ad formats and target countries through campaigns, which are then featured in the Playtime Catalog. These campaigns are set by advertisers and allow for rewards once the completion of the campaign conditions are verified through the MMP.

The Playtime catalog lists various campaigns that the users can complete to receive a reward in your app's native in-app currency. Our algorithms prioritize displaying games and apps to users based on their potential to generate maximum revenue and the likelihood of being downloaded. Campaign availability depends on user permissions and country.

Example of a Time-based Campaign
Example of an Event-Based Campaign

Rewards users for the time they spend in the advertised app, e.g. Earn 50 coins per minute for playing a game.

Rewards users for achieving a designated combination of events within advertised apps, e.g. in-app purchases, viewing video ads, reaching specified game levels or signing-up for app. Users are rewarded after completing each task. Example: "Up to 5 Coins per Task" or "Complete Level 10", "Make first transfer".

Supported SDK Wrappers

Android (Kotlin/Java)
React Native
Unity
Cordova
Flutter

Current version: v3.1.0. View Changelog.

Requirements

  • Android 16+

  • Gradle 7.2.2+

  • minSdkVersion 16+

  • compileSdkVersion 23+

Androidx apps are fully supported.

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