Changelog
Published at: 16.09.2020
- Added the method
Adjoe.isAdjoeProcess
to check whether the current process is the:adjoe
child process. See Integration details for a description in which situations to use this.
Published at 25.09.2020
- Kotlin: Fixed
Adjoe.Options
in Kotlin. - Unity: Added inline documentation.
- Unity: The methods now output logs when called inside the Unity Editor.
Published at 07.10.2020
- Bugfixes.
Published at 29.10.2020
- Bugfixes for apps using minified R8/ProGuard builds.
Published at: 04.11.2020
- Bugfixes for building on Windows.
Published at: 30.11.2020
- Bugfixing for calling the init method outside the main process.
- Bugfix for accepting the TOS without a network connection.
Published at: 28.01.2021
- Improved initialization speed.
- Improved onboarding user flow on Android 10+.
- Bugfix for potential crashes.
Published at: 03.03.2021
- Full support for android 11 on targetSDKVersion 30.
- Improved the Toast Notification to give users immediate feedback.
- Improved the usage collection reliability.
- Changed Sub-ID handling with AdjoeParams object to provide further context on the users (such as User Acquisition data and the Playtime placement).
Published at: 10.03.2021
- Resolved potential compatibility issues surrounding the WorkManager library.
Published at: 24.03.2021
- Made the SDK lighter on permissions.
Published at: 08.06.2021
- Added App Info Fields to Campaigns.
- Added Support for Advance.
- Usage/Reward Enhancements.
- Bugfixes.
Published at: 14.09.2021
- Additional scenarios to display Advance campaigns.
- Enhance crash reports.
- Fix Network issues.
- Bugfixes.
Published at: 8 Oct 2021
- Further enhancements on crash reports
- Bugfixes
Last modified 1yr ago