Beta Program

Want to be the first to experience new SDK features? Test out the beta of the Playtime SDK for Android and shape the future of our product.
Changelog:
v3.2.0-beta.1
Release Date: April 25th, 2025
minSdkVersion21+
Bug fixes 🪲
Fix improper TLS check
Features and Improvements ✨
Support Android 15 Window Inset Changes
Add enhanced detection of suspicious users
Support Capacitor Wrapper (More on this below)
This is a pre-release version of our SDK. While we strive to thoroughly test our software, this version may contain issues. Please consider this when planning to use it in a production environment.
Note: If you encounter any problems, contact your Account Manager for assistance, and they will engage our tech team to help.
Update the dependency:
Add adjoe's repository to your root
build.gradle(project level):
Add the adjoe dependency to your app's
build.gradle(module level):
If you use Kotlin DSL for adding dependencies, add the repo in the settings.gradle.kts
Add adjoe's repository to the
settings.gradlefile:
2. Add the adjoe dependency to your app's build.gradle (module level):
https://github.com/adjoeio/adjoe-react-native-sdk
Open your project's
package.jsonfile.Add the adjoe as a dependency under the
dependenciessection. You can change the version number to the desired version of Playtime SDK.
Open your
build.gradlefile in the android folder and add the following section:
Run the command:
https://github.com/adjoeio/adjoe-flutter-sdk
To integrate the adjoe Flutter SDK into your Flutter project, follow these steps:
Open your project's
pubspec.yamlfile.Add the Playtime SDK as a dependency under the
dependenciessection. You can change the version number to the desired version of Playtime SDK.
Save the
pubspec.yamlIn your IDE run either of the the following two commands:
pub getflutter pub get
Adjoe 3.2.0-beta.1 uses the Play Services Resolver, you can download a version of the Playtime SDK which is compatible wit the Play Services Resolver here. It contains only the source code and the AdjoeDependencies.xml file specifying the Playtime SDK: https://releases.adjoe.io/files/playtime/unity/3.2.0-beta.1/adjoe_sdk_android_unity_3.2.0-beta.1_psr.unitypackage
Add the adjoe SDK to your app by clicking:
Assets > Import package > Custom package....
Select adjoe's
.unitypackage, clickOpenand the selectImport. This will load the adjoe SDK intoAssets/Adjoe.
https://github.com/adjoeio/adjoe-cordova-sdk
Open your project's
package.jsonfile.Add the Playtime SDK as a dependency under the
dependenciessection. You can change the version number to the desired version of Playtime SDK.
Save the
package.jsonand run the following command:
Download the 3.2.0-beta.1 version of the adjoe SDK for Capacitor here: adjoe-capacitor-plugin-3.2.0-beta.1.tgz.
After you have downloaded it, add the Adjoe SDK to your app by running the command:
$ npm install --save path/to/adjoe-capacitor-plugin-3.2.0-beta.1.tgzin your app's root directory. This will extract the files from the tarball, add them to thenode_modulesfolder and add an entry to yourpackage.json.If you already added Android platform to your project you can skip this step and go to step 4 Install Android platfrom:
npm install @capacitor/androidAdd Android platfrom:npx cap add androidOpen your
build.gradlefile in the android folder and add the following section:Copy
Sync your project:
npx cap sync android